Sunday, September 30, 2012

Bouncing Ball & Class 4


This week we worked on a bouncing ball. This helped us to learn to basics of getting fluid motion with our animations and making them look realistic.



The techniques used to create this short piece can be used when creating a variety of motions in animation. The key is to make everything look realistic. It's not just going from point A to point B. The ball goes from Point A, speeds up to point B, squishes as it hits the ground, then slows down while returning to Point A at regular size. A lot of thought has to go into every movement of the ball -- what makes the ball look realistic?

This is a lesson I hope to bring with me when creating my midterm project -- the city-scape. I want to come up with animations that are realistic to the scene, while providing something interesting to look at for the viewer. As talked about in the previous blog, I also hope to add animation that adds and supports the story. By creating more "realistic" animations, there will be less distraction and focus on the way things are moving (for example) and more focus on the story.

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