Sunday, September 30, 2012

Class 3 Thoughts

Class three was all about the tools, furthering our knowledge of flash, getting used to symbols, and continuing to advance our skills. Every week there's a new challenge, a new way to think of design. Now, the challenge is learning to think in "symbols." It's an essential part of creating a flash project to fully utilize the symbols -- they are there for a reason. In the end, symbols can greatly aid any designer in creating a fantastic flash project. Although, it takes a sharp mind to think and design in a way where they can aid you. For example, symbols are great because you can use them multiple times on the one stage, but any change made to one (of the same symbol) on that stage, and the symbol changes for all of them.

I enjoyed the viewing in class titled Bathtime in Clerkenwell because of the clever use of repeating symbols.


This video shows the incredible potential of the designer when utilizing a simple flash tool such as symbols (and repeating symbols).This intricate flash video was really made with just a handful of symbols -- it's amazing to me. I want to try to remember this when I am creating the more intricate projects for class (such as the midterm and final project). The really creative part of the project may not be in how fancy or detailed the drawing is, but how the symbol is implemented into the piece along with clever animation.

Sometimes it takes seeing how other designers think, before creating your own masterpiece.

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